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The Communiqué News

The exhibition "Rebel: 30 Years of London Fashion" debuted at London's Design Museum. It is unlike many other fashion shows in that it celebrates the 30th anniversary of NewGen, the British Fashion Council's fashion talent incubator that has helped over 300 designers throughout the years.


Pritish Bagdi

The Design Museum not only showcases designers' first steps into fashion and curates 100 innovative looks on display, but it also pioneers a "see now, try now" initiative by allowing visitors to try on nine of those looks - virtually, of course, with the help of augmented reality.

Snapchat built a backstage space with augmented reality vanity mirrors as part of the show. Beyond, an Amsterdam-based creative tech firm, collaborated with Snapchat to create nine classic fashion looks that visitors may try on while sitting in front of the mirrors.

“We are dedicated to delivering an immersive and interactive experience for consumers, empowering them to virtually try on apparel, preview and acquire items in 3D worlds and AR environments, and discover groundbreaking fashion designs,” said Beyond founder and creative director David Robustelli in an interview with FashionUnited before the exhibition.


Which dress visitors can try on?

Among the highlights of the event are Marjan Pejoski's swan gown, which was controversially worn by Icelandic singer Björk at the 2001 Oscars, Harry Styles' Steven Stokey Daley outfit from his 'Golden' video, and Sam Smith's inflatable latex suit by Harri from this year's Brit Awards. Visitors may also view Christopher Kane's breakthrough neon collection, Russell Sage's repurposed Union Jack jacket, which Kate Moss wore for Vogue and a massive Molly Goddard blue ruffle. Lee Alexander McQueen, Christopher Kane, Charles Jeffrey, Christopher Raeburn, Erdem, Henry Holland, Kim Jones, J.W. Anderson, Mary Katrantzou, Molly Goddard, Roksanda, Simone Rocha, Stuart Vevers, Priya Ahluwalia, Saul Nash, Grace Wales Bonner, and Bianca Saunders are among the NewGen alumni featured in the exhibition.

In a backstage section, the exhibition has recreated the moment just before a fashion show, complete with dress models, hair and make-up, and accessories. AR-enhanced mirrors let visitors experiment with make-up and headwear looks from nine actual runway creations.

Among the nine looks that visitors can choose from are creations by Charles Jeffrey’s SS18 collection, Chet Lo SS23, Gareth Pugh SS07, Henry Holland AW08, Liam Hodges, Louise Gray’s collection for Topshop from 2012, Marques’Almeida’s SS15, Matthew Williamson SS98 and Richard Quinn AW18.


How does it work?

Creative tech studio Beyond works with 3D and augmented reality technologies and has done targeted campaigns for Louis Vuitton, Dior, Gucci, Adidas, Tommy Hilfiger, and other brands. As part of a Virgil Abloh tribute, the studio created a version of Louis Vuitton's sold-out fortune cookie bag that people could explore in 3D. “Interactive experiences work realise a higher form of engagement,” says Robustelli.

In terms of the future, the creative director is positive that digital experiences are here to stay for the fashion industry: “They will be an add-on, between identities. There will be different identities — social, physical, and virtual ones. These identities will merge more and more and we will be dressing avatars as we would dress ourselves in real life.”

For brands who want to start out with digital experiences and AR, Robustelli strongly advises collaborating with studios and agencies that have experience. “It is impossible to enter the field without experience,” he emphasises. It is also important to find the right balance between doing too much and too little: “Brands may want to throw in everything but you don’t want to oversell yourself,” he cautions. At the same time, one should not underdo it either but understand the limitations of the technology.

However, brands are well advised to invest in this area: “In the future, consumers are probably more likely to enter a virtual space than an actual store,” believes Robustelli.

Those who would like to get a sneak preview of what AR is capable of can do so at The Design Museum’s exhibition “Rebel: 30 Years of London Fashion”, which will be on display until 11th February 2024.






House of Blueberry, a digital fashion business, has introduced a range of digital wearables inspired by rom-com from the 1990s. Clueless is marketed by Paramount Consumer Products.


Swati Bhat

House of Blueberry/Paramount Consumer Products officials


On July 25, the 15-piece collection will be available on Roblox via a pop-up store within the House of Blueberry Experience and will include styles inspired by the legendary clothes worn by Cher, Dionne, and Tai in the hit film, including Cher's yellow plaid suit and red dress and boa.

"As a big Clueless fan myself, it's been so fun to lead the design process for this partnership," said Ashley Hopkins, chief creative officer of House of Blueberry. I believe the collection will be well received by our Roblox community since the classic looks from the film fit into the Y2K theme that our users enjoy both virtually and in real life."

The Clueless x House of Blueberry line can be purchased in an immersive 3D pop-up store inspired by the film, which includes an interactive showroom based on Cher's classic wardrobe.

House of Blueberry, launched in 2012, is the top metaverse fashion brand, selling over 20 million digital assets on platforms such as Roblox, The Sims, and Zepeto.












The Parsons School of Design at The New School will display the work of students who took part in the school's inaugural collaborative course with the metaverse platform Roblox. The digital fashion creations will be displayed during the school's Roblox Course Preliminary Showcase, which will take place in the Welcome Centre of its New York City campus.


Pritish Bagdi

Roblox Course Preliminary Showcase, Roblox x Parsons School of Design. Image: Roblox


The show will feature 3D digital clothes made for the metaverse by students who took the course, which lasted 16 weeks and focused on investigating trends and designing digital designs.

Three interactive experiences addressing the issue will be available within the area, and the students' work will also be available for purchase via Roblox's Marketplace.

Kyle Li, assistant professor of communication design and technology at Parsons, stated in a press release that the designs on display demonstrated how students drew inspiration from diverse creative backgrounds and pushed the boundaries of what was achievable with metaverse-only clothes.

"This is a new milestone for user-generated content and digital fashion design at the University," Li noted, "and our students are at the very forefront of it."

Through their licencing partnership, Parsons and Roblox stated that they would continue to collaborate to increase access to design education.

The current collaboration expands on Parsons' 'The New School's N Ventures' venture, which seeks to increase access to design learning through collaborations with organisations and learning programmes.






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